- ๐งโ๐ป Computer Scientist
- ๐ Drexel Alumni
- ๐ฎ Game Developer
- ๐จ Man (He/Him)
- Programming: Python, R, C#, Java, SQL, C
- Data Science: Pandas, NumPy, MatPlotLib, SciPy
- Unity: Networking (Photon), Controllers, AI, Physics
- Linux: Git, Bash, SSH/Remote, Docker
- Open Source: GitHub, GitLab, Jira, Agile, Slack, Discord
- Web Development: JavaScript, NodeJS, HTML, CSS
- Editors: Visual Studio, VS Code, IntelliJ, RStudio, Emacs
- Office: LaTeX, Word, PowerPoint, OneNote, Obsidian/Notion
- A turn-based combat game with different timelines and unique character abilities
- Various strategic-level wargames focused on real-world situations
- Graphical web-based interfaces to Internet-of-Things radios
- A four person party game where you throw your friends at your enemies
- A simple project to scrape 10-K forms from the US SEC (Securities and Exchange Commission) using spreadsheets and Python.
- A top-down combination shooter where the enemy is both the threat and the ammunition.
- An "INformed STRUCTural EDitor" for JSON
- Improving the fairness and stability of society
- New kinds of Graphical User Interfaces
- Information Provenance and the Web of Things
- Helping people to write better code and write code better
References and additional works are available upon request. If you have a hobby project, try reaching out to me on Discord.