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Release notes for 0.2.0
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Philippe Leprince committed Oct 18, 2018
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## Release notes

### 0.2.0

* New
* Added support for RenderMan 22.x.
* REMEMBER to change the SP prefs to point to RenderMan 22.x
* The assets are now named after the SP project's name.
* Fixed
* The specular was incorrect when outputing for PxrSurface.
* The correct renderman version number is saved in the asset file.
* code
* Refactored file path management.
* Used logging module instead of my own.
* Doc strings and PEP-8 fixes

### 0.1.4

* Initial support for PxrSurface
* Simply use the rough metal workflow in Substance Painter and it will be converted to work with PxrSurface.
* Also fixed Issue #2, reported by dayelov. Thanks !
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* Export all channels from all textureSets to png files.
* Implemented basic export to PxrDisney-based asset.
* Each TextureSet will be exported as a RenderManAsset directory.

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