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<?php | ||
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/* | ||
* | ||
* ____ _ _ __ __ _ __ __ ____ | ||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \ | ||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) | | ||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/ | ||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_| | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU Lesser General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* @author PocketMine Team | ||
* @link http://www.pocketmine.net/ | ||
* | ||
* | ||
*/ | ||
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declare(strict_types=1); | ||
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namespace pocketmine\entity\projectile; | ||
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use pocketmine\block\Block; | ||
use pocketmine\block\BlockTypeIds; | ||
use pocketmine\block\VanillaBlocks; | ||
use pocketmine\event\entity\ProjectileHitEvent; | ||
use pocketmine\item\VanillaItems; | ||
use pocketmine\math\AxisAlignedBB; | ||
use pocketmine\math\RayTraceResult; | ||
use pocketmine\math\Vector3; | ||
use pocketmine\network\mcpe\protocol\types\entity\EntityIds; | ||
use pocketmine\world\particle\ItemBreakParticle; | ||
use pocketmine\world\sound\IceBombHitSound; | ||
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class IceBomb extends Throwable{ | ||
public static function getNetworkTypeId() : string{ return EntityIds::ICE_BOMB; } | ||
Check failure on line 39 in src/entity/projectile/IceBomb.php GitHub Actions / PHP 8.1 / PHPStan analysis
Check failure on line 39 in src/entity/projectile/IceBomb.php GitHub Actions / PHP 8.2 / PHPStan analysis
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public function getResultDamage() : int{ | ||
return -1; | ||
} | ||
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protected function calculateInterceptWithBlock(Block $block, Vector3 $start, Vector3 $end) : ?RayTraceResult{ | ||
if($block->getTypeId() === BlockTypeIds::WATER){ | ||
$pos = $block->getPosition(); | ||
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return AxisAlignedBB::one()->offset($pos->x, $pos->y, $pos->z)->calculateIntercept($start, $end); | ||
} | ||
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return parent::calculateInterceptWithBlock($block, $start, $end); | ||
} | ||
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protected function onHit(ProjectileHitEvent $event) : void{ | ||
$world = $this->getWorld(); | ||
$pos = $this->location; | ||
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$world->addSound($pos, new IceBombHitSound()); | ||
$itemBreakParticle = new ItemBreakParticle(VanillaItems::ICE_BOMB()); | ||
for($i = 0; $i < 6; ++$i){ | ||
$world->addParticle($pos, $itemBreakParticle); | ||
} | ||
} | ||
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protected function onHitBlock(Block $blockHit, RayTraceResult $hitResult) : void{ | ||
parent::onHitBlock($blockHit, $hitResult); | ||
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$pos = $blockHit->getPosition(); | ||
$world = $pos->getWorld(); | ||
$posX = $pos->getFloorX(); | ||
$posY = $pos->getFloorY(); | ||
$posZ = $pos->getFloorZ(); | ||
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$ice = VanillaBlocks::ICE(); | ||
for($x = $posX - 1; $x <= $posX + 1; $x++){ | ||
for($y = $posY - 1; $y <= $posY + 1; $y++){ | ||
for($z = $posZ - 1; $z <= $posZ + 1; $z++){ | ||
if($world->getBlockAt($x, $y, $z)->getTypeId() === BlockTypeIds::WATER){ | ||
$world->setBlockAt($x, $y, $z, $ice); | ||
} | ||
} | ||
} | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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<?php | ||
|
||
/* | ||
* | ||
* ____ _ _ __ __ _ __ __ ____ | ||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \ | ||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) | | ||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/ | ||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_| | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU Lesser General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* @author PocketMine Team | ||
* @link http://www.pocketmine.net/ | ||
* | ||
* | ||
*/ | ||
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declare(strict_types=1); | ||
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namespace pocketmine\item; | ||
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use pocketmine\entity\Location; | ||
use pocketmine\entity\projectile\IceBomb as IceBombEntity; | ||
use pocketmine\entity\projectile\Throwable; | ||
use pocketmine\player\Player; | ||
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class IceBomb extends ProjectileItem{ | ||
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public function getMaxStackSize() : int{ | ||
return 16; | ||
} | ||
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protected function createEntity(Location $location, Player $thrower) : Throwable{ | ||
return new IceBombEntity($location, $thrower); | ||
} | ||
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public function getThrowForce() : float{ | ||
return 1.5; | ||
} | ||
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public function getCooldownTicks() : int{ | ||
return 10; | ||
} | ||
} |
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