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Document SFX_RUN does not play correctly when a wild Pokemon flees …
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…from battle (pret/pokecrystal#1099)

Co-authored-by: SoupPotato <22991349+SoupPotato@users.noreply.github.com>
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2 people authored and vulcandth committed Jan 2, 2024
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Expand Up @@ -132,6 +132,7 @@ WildFled_EnemyFled_LinkBattleCanceled:
ld hl, BattleText_EnemyFled

.print_text
; BUG: SFX_RUN does not play correctly when a wild Pokemon flees from battle (see docs/bugs_and_glitches.md)
call StdBattleTextbox
call StopDangerSound
ld de, SFX_RUN
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