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Neat project! We are waiting to receive our MK3 and I have been poking around in the different Prusa3D projects.
I removed all the
import *
, and organized the imports according to PEP8. The code functionally should be identical but it is much easier to see what is being used.I was on the fence about the long imports I made from
OpenGL.GL
. These blocks could be replaced by just importing theGL
namespace and prepending the calls in the code. i.efrom OpenGL import GL; GL.glEnable
The only place I changed code besides the imports was in
sceneRender.py
wherefrom PIL.Image import *
was overwriting the buildingopen
function. I changed it to beImage.open()
instead.(This includes my earlier pull request that removes the
.idea/
directory. )