Skip to content

Commit

Permalink
Add buffer to marker symbols
Browse files Browse the repository at this point in the history
  • Loading branch information
DelazJ committed Dec 24, 2024
1 parent 314c5aa commit 085c845
Showing 1 changed file with 7 additions and 3 deletions.
10 changes: 7 additions & 3 deletions docs/user_manual/style_library/symbol_selector.rst
Original file line number Diff line number Diff line change
Expand Up @@ -118,15 +118,19 @@ You can setup some parameters that apply to the global symbol:
geometry is unchanged. This allows for creation of fill symbols with consistent
appearance, regardless of the dataset being rendered and the ring orientation
of individual features.
* for marker symbols, the :guilabel:`Buffer settings...` enables addition of a halo effect
around the marker symbol in order to make it more readable against different backgrounds.
The buffer is calculated and drawn using the shape of ALL the symbol layers in the marker.
You can adjust the :guilabel:`Size`, :guilabel:`Join style` and :guilabel:`Symbol` of display.

* Depending on the :ref:`symbology <vector_style_menu>` of the layer a symbol is
being applied to, additional settings are available in the :guilabel:`Advanced`
menu:
being applied to, additional settings are available in the :guilabel:`Advanced` menu:

* :ref:`Symbol levels... <Symbols_levels>` to define the order of symbols rendering
* :ref:`Data-defined Size Legend <data_defined_size_legend>`
* :guilabel:`Match to Saved Symbols...` and :guilabel:`Match to Symbols from File...`
to automatically :ref:`assign symbols to classes <categorized_advanced_menu>`
* :ref:`Animation settings <animation_settings>`
* :ref:`Animation settings <animation_settings>`

.. _symbol_layer:

Expand Down

0 comments on commit 085c845

Please sign in to comment.