Automatically load the most recent save on startup.
- XMake [2.8.2+]
- C++23 Compiler (MSVC, Clang-CL)
git clone --recurse-submodules https://github.com/qudix/sfse-auto-load-save
cd sfse-auto-load-save
To build the project, run the following command:
xmake build
Note: This will generate a
build/windows/
directory in the project's root directory with the build output.
If you want to redirect the build output, set one of or both of the following environment variables:
-
Path to a Starfield install folder:
XSE_SF_GAME_PATH
-
Path to a Mod Manager mods folder:
XSE_SF_MODS_PATH
If you want to generate a Visual Studio project, run the following command:
xmake project -k vsxmake
Note: This will generate a
vsxmakeXXXX/
directory in the project's root directory using the latest version of Visual Studio installed on the system.
If you want to upgrade the project's dependencies, run the following commands:
xmake repo --update
xmake require --upgrade
Please refer to the Wiki for more advanced topics.