- The game "Guess the number" in a given range (you can set the range yourself).
- You need to guess the hidden number, while there are only a few attempts.
- A little practice while learning.
- Visualization is carried out by means of data output to the console.
- The game does not have a graphical interface.
- File name: game_guess_number.py
- Open code for viewing.
- Copy the code to a new file with extension ".py".
- Open the created file with the .py extension in any IDE.
Rank | Languages |
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1 | Python |
- "Text role-playing game". In the style of old games about warriors and castles with princesses. Dangerous adventures are waiting for you! :)
- Read stories taken according to the plot, and then the choice is yours, warrior.
- A little practice while learning.
- Visualization is carried out by means of data output to the console.
- The game does not have a graphical interface.
- File name: game_text_rpg.py
- Open code for viewing.
- Copy the code to a new file with extension ".py".
- Open the created file with the .py extension in any IDE.
Rank | Languages |
---|---|
1 | Python |
- "Tic-tac-toe" is a logical game between two opponents on a 3 by 3 square field.
- One of the players plays with "crosses", the second - with "tac-toes".
- Players take turns putting 3 by 3 signs on the free cells of the field (one is always crosses, the other is always zeros).
- The first one to line up 3 of their pieces vertically, horizontally or diagonally wins.
- It was a test task at the school where I study.
- Visualization is carried out by means of data output to the console.
- The game does not have a graphical interface.
- File name: game_x_o.py
- Open code for viewing.
- Copy the code to a new file with extension ".py".
- Open the created file with the .py extension in any IDE.
Rank | Languages |
---|---|
1 | Python |
- "Battleship" is a game for two participants in which players take turns naming coordinates on an opponent's unknown map.
- The goal of the player is to be the first to sink all enemy ships.
- The playing field is usually a 10x10 square for each player, on which a fleet of ships is placed.
- Horizontals are usually numbered from top to bottom, and verticals from left to right.
- Each player has: 1 ship (row of 4 cells), 2 ships (row of 3 cells), 3 ships (row of 2 cells) and 4 ships (1 cell).
- Players can only place ships vertically or horizontally.
- It is forbidden to connect ships together.
- It was a test task at the school where I study.
- Visualization is carried out by means of data output to the console.
- Some objects in the game have been recolored for better visualization.
- It is also possible to change the original colors.
- The game does not have a graphical interface.
- File name: game_battle_ship.py
- Open code for viewing.
- Copy the code to a new file with extension ".py".
- Open the created file with the .py extension in any IDE.
Rank | Languages |
---|---|
1 | Python |
- "Minesweeper" is a puzzle game.
- The goal of the game is to open empty cells and not step on a mine.
- In this implementation of the game, the player receives points for each open cell.
- The flat playing field is divided into cells, some of which are "mined".
- The number of "mined" cells is not known.
- The player opens the cells, trying not to open a cell with a mine.
- Having opened a cell with a mine, he loses.
- The goal of the game is to open all cells that do not contain mines.
- I just wanted to do it for myself.
- Visualization is carried out by means of data output to the console.
- Some objects in the game have been recolored for better visualization.
- It is also possible to change the original colors.
- The game does not have a graphical interface.
- File name: game_mine_sweeper.py
- Open code for viewing.
- Copy the code to a new file with extension ".py".
- Open the created file with the .py extension in any IDE.
Rank | Languages |
---|---|
1 | Python |