Skip to content

fixed macOS build and added macOS and MSYS2 actions #9

fixed macOS build and added macOS and MSYS2 actions

fixed macOS build and added macOS and MSYS2 actions #9

Workflow file for this run

name: macos
on:
push:
branches: [ "develop", "release/*" ]
pull_request:
branches: [ "develop", "release/*" ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: macos-latest
steps:
- uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest
- uses: actions/checkout@v4
- name: InstallDependencies
shell: bash
run: |
brew install gperf dos2unix bison flex
echo 'export PATH="/opt/homebrew/opt/bison/bin:$PATH"' >> /Users/runner/.bashrc
export LDFLAGS="-L/opt/homebrew/opt/bison/lib"
source ~/.bashrc
brew link bison --force
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -G 'Unix Makefiles' -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build -j16 --config ${{env.BUILD_TYPE}}
#- name: Test
# working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest -C ${{env.BUILD_TYPE}}