I'm a senior computer science student at METU, passionate about game development and computer graphics. I enjoy working on various aspects of game development, from gameplay and animation programming to level design, modeling, texturing, lighting, and more. Beyond game development and computer graphics, I have experience in computer architecture, operating systems, network protocols, and database management.
- RT Ray Tracer
- Software Rasterizer
- Digital Geometry Processing
- Bezier Surface Rendering
- Vulpix - Vulkan based Ray Tracer
- Flight Simulator