Occlusion and Lighting Estimation are, by far, the biggest pieces of the AR puzzle because it makes the biggest leap towards realism for AR experiences.
Developers: Shreyas Iyer, Kushagra Khare
Mentors: Prof. Jaya Nair, IIIT-B
Project Duration: Aug 18 - Dec 18
- Unity3D Game Engine (v2018)
- Vuforia SDK
- uNET for Networking
- Real time detecting of lighting model in the scene
- Occlusion in AR using point cloud mapping