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Introduction to machine learning for critical inquiry and design

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Computational Media II: AI in all the Wrong Places

ART415/543
Tuesday 15:15 - 18:15
CFA 136
Reg# ART543 (#20654) / ART415 (#22205)

Top:John Fishetti in collaboration with Gpt-2, 2022. Bottom: Group project: Neural Recipe Box, 2023
Top: John Fishetti in collaboration with GPT-2, 2022.
Bottom: Ruolin Chen, Xiaoxu Dong, Saiteja Gangavaram, Skrikar Gopaladinne, Hemanth Gorla, Divya Kandukuri, Kathryn Korenblyum, Sean Mansfeld and Kelsey Rupe in collaboration with GPT-3.5 and DALL-E: Neural Recipe Box, 2023.



Overview
This graduate (and advanced undergraduate) studio course will introduce design focused students to Artificial Intelligence (A.I.) and the discipline of machine learning.
In the first part of the course, we will survey several currently used machine learning methodologies (optimization, discovery, classification and generative systems) and use case studies to explore some of the fundamental concepts of machine learning; from Naive Bayes classifiers to large language models. In the second part of the course, we will move to collaborative activities with state of the art A.I. machines, including the GPT series of text and image generation systems. We will create artifacts ranging from graphic novels to interactive websites with the assistance of A.I. processes, integrating A.I. artifacts into all the wrong places. Across the two modules, we will consider how A.I. systems impact everyday activities and consider strategies by which we can observe and respond to these changes.

This course requires programming experience, ideally in the Python language, and the willingness to engage with complexity. We will work in the CoLab environment and also integrate Pytorch and Streamlit on virtual computers to beautiful constructions.

Coding environments
Python, Pytorch, OpenAI API, Virtual Computers and Jupyter Notebooks

Prerequisites
Curiosity, college level maths, at least one computer code creation class.

Syllabus
tba

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