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Graphics engine based on #graphics-by-opengl. Provides support for custom graphic primitives such as tiled sprites and charmaps.

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rsahlin/graphics-engine

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graphics-engine

Depends on #graphics-by-opengl

Extend graphics-by-opengl with custom graphic types, such as tiled sprites and charmaps. Mainly used for UI components

  • Import into Eclipse using maven import.
  • Build with 'mvn clean install'

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Graphics engine based on #graphics-by-opengl. Provides support for custom graphic primitives such as tiled sprites and charmaps.

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