Solves Flow (aka Numberlink) puzzles using the Z3 constraint solver.
Depends on Raylib and Z3.
To generate build files, you can run CMake normally:
mkdir build
cd build
cmake .. # Add your preferred CMake options here, such as -G or -DCMAKE_BUILD_TYPE
And then run whatever generator you configured CMake to use.
When building on Windows without VcPkg, you will need to point CMake to Z3, and
create Raylib CMake files for CMake to point at. To create the Raylib files, it
should be OK to copy the Z3 lib/cmake/
files and modify the version code and
the library handling code. As a general rule:
z3::libz3
->raylib
bin/libz3.dll
->lib/raylib.dll
lib/libz3.lib
->lib/raylib.lib
MAJOR.MINOR.BUGFIX.TWEAK
(z3) ->MAJOR.MINOR.BUGFIX
(raylib)
Then, you can point CMake to these files, by setting CMAKE_PREFIX_PATH
to
${z3_dir}\lib\cmake\z3;${raylib_dir}\lib\cmake\raylib
.
Once Raylib ships with MSVC CMake files, this shouldn't need to be done.