Issue #88 Added Run/Jump/Sit/Idle/Climb Animations #129
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So I added Run/Jump/Sit/Idle/Climb Animations for all human heads and bodies, though Climb does not currently support the base Male bodies. (Pregnant works because the back shape of the Pregnant body is identical to the back shape of the regular Female/Teen body anyway.)
I have "Revised" variants of the run animations for Female/Teen, and I kinda want to use those instead of the regular ones, but the problem is these animations only have Female/Teen and the head positions do not match the regular heads, otherwise I would have happily just stuck with Revised Run for Female/Teen and the base run animations for Male/Muscular/Pregnant.
In order to fix these we'd have to create them custom, so I'm just sticking with default Run for now. Another hypothetical possibility was including both versions of the Run animation as separate animation sets, but I decided not to do that for right now.
For the "Sit" animation, I just have it "stay" on one frame for five frames, then switch frames, as this doesn't truly animate. That just lets you see how each type of sit looks.
Also, on all these bodies/heads I completely replaced the animation categories as there's no need for these categories anymore. So the "universal" categories are just gone now. I'll do the same going forward for any new animation categories I add in, and having separate categories will only exist for situations such as adding custom oversize animations.
This is related to the issue:
#88