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Weapons fixes #97

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merged 4 commits into from
Jan 22, 2024
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@bluecarrot16 bluecarrot16 commented Jan 22, 2024

  • Updated bows to layers and fixed gap in female walk animation (closes #)
  • Updated crossbow, slingshot, and spear to fix missing "hurt" animations; also fixes gap for female v3 bases (closes Missing dead animations #70 )
  • Updated staves for v3 bases
    • Updated staves (simple, loop, diamond, gnarled) to be in same hand as other weapons/opposite hand as shields.
    • Added 'hurt' animations for all staff crystals (closes Magic crystals missing hurt/death animation #89)
    • Added 'S staff' based on earlier staff by LordNeo/bigbeargames
    • Removed old magic crystal files
  • Updates spears/polearms for v3 bases and move all spears to same hand as other weapons/opposite hand as shields (closes Some staves use same hand as shield #90):
    • updated regular spear
    • moved "longspear", "dragonspear", "trident" from misc weapons to polearms.
    • removed "misc" weapon type and images
    • created oversized walk animations for "longspear", "dragonspear" and "trident"
  • Updates relevant attributions (closes Universal LPC Spritesheet Generator - Missing license information for bows #82)

- Updated staves (simple, loop, diamond, gnarled) to be in same hand as other weapons/opposite hand as shields.
- Added 'hurt' animations for all staff crystals.
- Added 'S staff' based on earlier staff by LordNeo/bigbeargames
- Removed old magic crystal files
- updated regular spear
- moved "longspear", "dragonspear", "trident" from misc weapons to polearms.
- removed "misc" weapon type and images
- created oversized walk animations for "longspear", "dragonspear" and "trident"
@sanderfrenken sanderfrenken merged commit f25e355 into sanderfrenken:master Jan 22, 2024
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