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This repository has been archived by the owner on Mar 14, 2022. It is now read-only.

sayhisam1/Stitch

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https://sayhisam1.github.io/Stitch

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Read the docs

❗ Stitch is still in pre-release, and should not be considered stable for production use!
❔ New to Stitch? Take a look at the Getting started guide!

Stitch

Stitch is an Entity Component System built for Roblox game development.

At a high-level, Stitch lets you reduce the complexity of your code by separating the data and behavior of things in your game. For examples, see the documentation.

😶 Stitch is simple

  • Minimal boilerplate code
  • Clear, concise API
  • Clear documentation (tutorials coming soon!)
  • Works directly with Roblox instances

Stitch is powerful

  • Highly performant Systems
  • Full support for Hot Reloading - no more restarting your game to test small changes!
  • Built-in support for component Replication

⚙️ Planned features (Contributors are welcome!)

  • Observers for event-driven behavior
  • Plugin to make Stitch even easier to use
  • Client-Server message passing built directly into Systems
  • Support for Roblox Actors

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A Roblox ECS - with an emphasis on simplicity and extendability

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