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- Added Roslyn to the project. - Added an example of parsing game logic settings from a .csx file. - Made GameLogicSettings.csx hotloadable. - Adjusted exp point modifier settings for enemies and quests to be hotload friendly. - Implemented a ScriptModule interface for GameServer scripts. - Converted extended NPC facilities into scripting .csx files for each NPC and made directory hotloadable. New NPC options can be added after the server starts without a restart.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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