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Automatic terrain generation

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@serg06 serg06 released this 30 Nov 06:26
· 556 commits to master since this release

New Features:

  • Basic automatic world generation.
    • Go in any direction, and the world generates around you.
    • Used FastNoise for Simplex noise generation.
  • Shaders and app framework can now handle multiple chunks.
  • Fixed blocks flickering when farther away.

Controls:

  • Mouse look around
  • WASD move around
  • Shift/space move up/down
  • ESC quit
  • N toggle noclip