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Releases: severedsolo/OhScrap

UPFM Beta 8 (0.8)

01 Jul 05:56
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  • Added changelog to mod folder for easy reference.
  • Fixed baseChanceOfFailure not being exposed properly in EngineFailureModule
  • Fixed Trash Part Event not showing in the right click menu (for real this time).
  • Added difficulty setting to auto-trash a part if it's above the safety threshold.
  • Fixed issue where Editor Failure Rates could be cached, and therefore invalid.
  • Added option to toggle failure highlighting on a per-part basis from the right-click menu once a failure has occurred.

UPFM Beta 7 (0.7)

25 Jun 08:06
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  • Added ability to access EditorWarnings from the flight scene (icon by OCHA at http://www.flaticon.com)
  • Added option in Difficulty Settings to turn part failure highlighting off globally.
  • Fixed EngineFailureModule to also target ModuleEngineFX (thanks Cheesecake)

UPFM Beta 6 (0.6)

18 Jun 09:21
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  • Exposed baseChanceOfFailure and expectedLifetime in the cfg (should now be editable via MM)
  • Will now send messages via the stock messaging system when a part fails.
  • Parts will not think about failing until the vessel is launched
  • Improved logging

UPFM Beta 5 (0.5)

16 Jun 07:32
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  • Fixed failures not persisting between scene changes (again)
  • Added "safety threshold" setting in Custom Difficulty Settings.
  • Added GUI window that will pop up a warning if a parts failure rate is above the safety threshold.
  • Improved failure rate updating in the editor (may sometimes be a bit funky still, apply the inventory to ensure you have the correct rates)

UPFM Beta 4 Hotfix (0.4.1)

13 Jun 07:36
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  • Fixed issue where failure rate would reduce every time vessel was loaded/rolled out.
  • Fixed issue where parts would be marked as unrecoverable if player switches away from vessel.
  • Fixed Editor Failure Rates being wrong.
  • Added button to make part unrecoverable in Flight Scene

UPFM Beta 4 (0.4)

10 Jun 06:29
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  • Replaced "Generation" in the UI with Failure Rates instead.
  • Added ability to see Failure Rates in the Editor.
  • (Hopefully) fixed issue where failures would persist across reverts
  • Added dummy method to mark a part as unrecoverable (note that this doesn't do anything yet)

Note: - If KSP Auto-loads your vessel when you enter the Editor, failure rates will probably be wrong. Click the SY button to update them.

UPFM Beta 3(1.3)

08 Jun 18:55
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  • Recompiled against 1.3 no other changes.

UPFM Beta 3

23 May 14:34
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  • Fixed failures not persisting between scene changes
  • Fixed some nasty NRE's that would have emerged if the above was actually working
  • Added Solar panel retraction failures
  • Reduced time to engine failure (this is a bandaid, at some point I will re-write the failure module completely)

UPFM Beta 2

21 May 14:30
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  • Solid Fuel & Intake Air are now blacklisted as potential leaks
  • Solid Fuel engines can no longer fail.
  • Vessels that haven't been launched will be blocked from being added to the inventory on recovery.
  • Fixed mismatched headings in settings menu

UPFM Beta 1

20 May 12:55
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Initial Release