Object-oriented programming (OOP) is a computer programming model that organizes software design around data, or objects, rather than functions and logic. An object can be defined as a data field that has unique attributes and behavior.
OOP is one of the Most Elementary Skills, A Computer Scientist must Acquire!
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- Abstraction is the process of picking out (abstracting) similar characteristics of procedures and objects.
- Class is categorizing objects. A class defines all the common traits of the numerous objects that fall under it.
- Encapsulation is wrapping the data under a single, consolidated unit. In OOP, it is defined as binding data with a function that manipulates it.
- Inheritance is the ability of one class to derive its characteristics from another class.
- Interface comprises the languages and the codes used by various applications to communicate with each other.
- Object is an entity that is self-contained. It consists of data as well as procedures.
- Polymorphism refers to a programming language’s ability to process objects uniquely according to their data type and/or class.