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MasterMind Game

[Anna Shin, Paul Melin, Radoslaw Debek]

[Data Analytics, Paris & 03.12.2021]

Content

Project Description

The project is to code a game of mastermind.

Rules

The programm is creating a random code of 4 colored elements among a range of 4 definits colours : blue (B), red (R), yellow (Y), green (G). The code can contain the same colors several times. The goal of the game is to find the combination displayed by the programm by making as few attempts as possible.

To find the right code, the player tries a combination one after the other until the proposed combination matches the one in the programm, i.e. each element matches the right colour at the right spot. To allow the player find the solution, the program gives feedbacks as to whether the combination matches the one proposed by the player. It then returns information in the following ways:

  • each X corresponds to an element of the right colour, but misplaced.
  • each O corresponds to an element of the right colour and well placed.

The order of the O and X does not match the order of the combination. Good luck !

Workflow

  1. Brainstorming.
  2. Organizing work.
  3. Coding.
  4. Putting game together.
  5. Trials of the game.
  6. Presentation.

Organization

We defined and divided the tasks using Jira Software (see the link below) that we brainstormed at the begining of the project.

Links

Include links to your repository, slides and kanban board. Feel free to include any other links associated with your project.

Repository
Slides
Jira