Tunic Archipelago 1.1.0
More Features, QoL improvements, and Bugfixes
NOTE: As with past releases, this update is NOT backward compatible with previous apworlds, so make sure to update to the newest apworld included in the release download. An error message will now display starting in this version if you start a game while connected to an incompatible room. The apworld is only compatible with Archipelago 0.4.4.
New yaml settings
Logic Options
- Restricted Logic: The same logic as always.
- No Major Glitches Logic: Includes ice grappling through walls/doors in logic, shooting the Western bell from afar (with the fire wand), and quick killing bosses in the logic.
- Unrestricted Logic: Includes all the No Major Glitches logic, as well as using ladder storage to reach places early. Does not include using ladder storage to reach specific chests.
Lanternless and Maskless
- Decide whether the Lantern and Scavenger Mask should be included in the item logic. Turning these on allows for lantern to be shuffled into dark rooms and mask in lower quarry/ziggurat.
Laurels location
- Option to place the Hero's Laurels at a predetermined location, including:
- 6 and 10 Coin Tosses
- 10 Fairies Reward
New client settings
Skip Upgrade Animations
- Skips the animation that plays when upgrading stats.
Send Hints to Server
- Automatically records certain hints from ghost foxes in the Archipelago Server/Text Client.
- Also records the randomized shop items as hints when you interact with them.
Clear Early Bushes
- Clears a path through three sets of bushes in the Overworld, opening up the way to the Windmill, East Forest, and Swamp.
More Skulls
- The setting nobody asked for. Does exactly what you think it does.
Arachnophobia Mode
- A dumb idea I couldn't let go of.
AP Config Editor
You can now edit your Archipelago settings directly on the main menu.
Hint System Changes
The Hero's Grave hints have been changed slightly:
- The candle on each Hero's Grave will light up once you have found the item being hinted.
- Once all 6 hinted items have been found, the candles at the Hero Graves will turn blue, and the hints at those graves will change into hints for the six Hero Relics (a random one at each grave)
Entrance Rando Tracker
A new tracker made specifically for entrance rando has been created by ScipioWright and can be found here:
https://gitlab.com/ScipioWright/tunic-tracker
Bugfixes
Enemy Randomizer Fixes
- Randomized enemy spawns now work correctly in the Gauntlet.
- This also fixes an issue where defeating a randomized enemy would mark all enemies of the same type in that area as defeated, causing none of them to spawn in if the area is reloaded.
- Crabs and Slorms now behave properly with the enemy randomizer.
Other Fixes
- Fixed an issue where the red/blue hexagon plinth items and the item on siege engine's head would still appear after being !collected with the collected item setting on.
- Holy Cross chests containing !collected items will now appear as solved and opened when the setting is turned on.
- Turning the setting off and reloading the area will re-close the chests.
- Changes to the "skip item animation" setting:
- The manual can now be opened after receiving pages with skip item animations turned on.
- Flask shards now properly condense into a new potion when the 3rd one is received with skip item animations enabled.
- Shop items and bomb codes display the popups again with skip item animations turned on.
- Fixed word wrapping for long location names in certain hint messages.
Misc Changes
Ability Unlocks
The abilities you have unlocked are now shown in the inventory screen.
- Talking to a ghost fox that hints at an ability unlock in Hexagon Quest will also record that ability name in this section if it hasn't been unlocked yet.
Save Files
Added a failsafe to prevent certain save files from being loaded, including:
- Saves that don't match the data on the currently connected player/slot.
- Saves that weren't originally made from the mod, such as vanilla save files or saves from the standalone randomizer mod.
- Added an error message if you start a game while connected to a room that is incompatible with the client (i.e. a room made with an older apworld).
Other
- Renamed "Bottom of the Well" -> "Beneath the Well"
- The message popups when receiving/sending out items now show the icon of the item being received/sent (for tunic items)
- Save files that are Hexagon Quest will display a Gold Hex icon in the file select screen.
- The in-game time will now be displayed alongside the ending stats summary if speedrun mode is turned off.
- Removed a bush near the East Forest hero's grave to prevent accidentally softlocking yourself there via the holy cross chest.
- The Dath Stone now has an accurate model when it appears as a freestanding item/in item popups