"There's no point being alive if you can't do deadlift."
Most of my time these days is spent writing C# professionally for Unity3D projects, but I've been known to pull out C/Cpp/JS/ObjC/Swift from time to time.
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unity3d-runtime-buildscenes
unity3d-runtime-buildscenes PublicThe Unity 3d API for scene management is not perfect, it relies on names and paths at run-time yet provides no way to get information about the scenes that were added to the build settings. This pr…
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UnityDeeplinks
UnityDeeplinks PublicForked from TROPHiT/UnityDeeplinks
A set of tools for Unity to allow handling deeplink activation from within Unity scripts
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hammerspoon
hammerspoon PublicForked from Hammerspoon/hammerspoon
Staggeringly powerful OS X desktop automation with Lua
Objective-C
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C-Sharp-Promise
C-Sharp-Promise PublicForked from Real-Serious-Games/C-Sharp-Promise
Promises library for C# for management of asynchronous operations.
C#
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