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Cross-Platform JavaScript Game library (HTML5 Canvas, WebGL, native GL)

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lycheeJS (v0.3)

lycheeJS is an HTML5 game library that offers a complete environment for prototyping and deployment of JavaScript based games.

There's also a not-yet-opensourced compiler available that is able to deliver Android native apps and will be improved to deliver iOS platforms as well.

This Android shim uses a combination of V8 and a native GL renderer that allows faster frame rates than running in the Web Browser(s).

Roadmap

v0.4 (June 2012)

  • lychee.Tokenizer
  • lychee.Parser
  • lychee.Compiler
  • platform/webgl

v0.5 (July 2012)

  • platform/node

v0.6 (August 2012)

  • platform/android

v0.7 (-)

As it is currently focussed on an Entity-based rendering architecture, it is planned to support a SceneGraph-based architecture.

License

The lycheeJS framework is licensed under MIT License.

Features

I'm not a marketing guy, so I don't give a shit on selling you stuff. it's open source, grab the demos and grab the code, dude!

Examples / Demos

There are many demos available that explain the usage of the APIs and the suggested coding-style.

To view them in the browser, you can navigate through them here:

LycheeJS Demos (platform:html)

If you want fanciness, you can take a look at the Game examples that show best practices in using the Entity-based rendering architecture:

Game Boilerplate , 8Bit Jewelz

In-Progress Games:

Immune , Command and Conquer - Tiberium Wars (HTML5)

Source Code Examples

All listed examples are available at github and licensed under MIT. You are invited to grab their code and to improve them :)

Link to game folder on github

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Cross-Platform JavaScript Game library (HTML5 Canvas, WebGL, native GL)

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