3.1.1.4
General
- Fixed a crash when opening the texture/thing browser window on OSX (and sometimes on Windows)
- Various updates to game and language configurations (thanks @Blue-Shadow)
Resource Editor
- Fixed a crash on 'Open Map in Doom Builder 2' with no base resource selected
- Fixed a crash when performing an entry sort with subdirectories selected
Texture Editor
- Fixed a crash when undoing a texture delete
Map Editor
- Added (view) support for wall/flat textures with full paths (thanks @Talon1024)
- Added an option to enable/disable automatic x-offset calculation when splitting map lines (enabled by default)
- Fixed an issue where the map editor would lose focus after building nodes
- Fixed a crash when attempting to set a nonexistant side or sector
- Fixed a crash when performing 'toggle upper/lower unpegged' in 3d mode with nothing selected or highlighted
- Fixed a possible crash when compiling ACS
- Fixed a possible crash when entering 3d mode with things selected