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3.2.0 Beta 3

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@sirjuddington sirjuddington released this 01 Jun 10:49
· 466 commits to master since this release

General

Resource Editor

  • Added the ability to convert to PSX DOOM format textures (thanks @BodbDearg)
  • Fixed a crash when creating an entry/dir within an empty dir on linux
  • Fixed a crash on updating the entry list filter on linux
  • Correctly set entry as modified if offsets were changed in the gfx editor
  • Fixed directory archives not being marked as saved after saving
  • Fixed renaming entries with / or \ character in wad archives
  • Fixed being unable to undo/redo entry modifications if changes were saved via the "Save Changes?" prompt
  • Fixed undo/redo entry creation ignoring the extension

Texture Editor

  • Fixed double closing brackets when saving TEXTURES
  • Set the default texture type to 'Texture' instead of a blank string, also when converting from TEXTUREx
  • Fixed reading TEXTURES definitions with 'optional' keyword

Map Editor

  • Fixed std::bad_variant_access exception on certain operations (thanks @anotak)
  • Various improvements and fixes to texture handling and precedence (thanks @Talon1024)
  • Fixed an error when loading a custom port config from the user dir