Skip to content

3.2.6

Latest
Compare
Choose a tag to compare
@sirjuddington sirjuddington released this 28 May 12:55
· 39 commits to master since this release

Release Notes

General

  • The 'Create GitHub Issue' button on the crash dialog will now automatically fill out the new issue with relevant crash info
  • Added ctrl+w keyboard shortcut to the Map Editor and Script Manager (thanks @Pedro-Beirao)
  • When the console window is opened, automatically focus the input text box (#933)
  • The exit confirmation prompt is no longer shown if SLADE is closing due to system shutdown (#1275, #1650)

Game Formats & Features

  • Added support for WebP format gfx
  • ZScript files are now recognized by extension (.zs, .zsc or .zc) (thanks @Blue-Shadow)
  • Updated ZDoom language definitions (thanks @Blue-Shadow)
  • Fixed loading of Terminal Velocity POD archives (#1505)

Resource Editor

  • If an entry's type is changed when importing a file, prompt to update the file extension(s) (#811)
  • Use palette index 255 (if unused) for transparency when converting to a paletted PNG (#1677)
  • Added cvar to enable/disable the DirectWrite text editor backend on Windows (#1646)
  • Fixed entry sorting behaviour for non-WAD archives (#1663)
  • Fixed image not showing in the gfx crop dialog (#1661)

Map Editor

  • Added (experimental, unfinished) 3d floor preview support in 3d mode. Turned off by default, can be enabled in the 3d mode settings page (thanks @eevee, @FlykeSpice) (#205)
  • Fixed an issue opening very large maps with compressed sidedefs (#1638)
  • Fixed mouse remaining locked on alt+tab from 3d mode (thanks @Pedro-Beirao) (#1553)
  • Fixed an error on opening the line properties dialog on linux (#1651)

Merged Pull Requests

New Contributors

Full Changelog: 3.2.5...3.2.6