Attempted port of FlashDevelop's Sample Plugin to Haxe C#.
It works!
If you fancy trying to build your own FD plugin with Haxe, you can try the FD project template that distills this repo into the bare minimum files you need to get started.
- Haxe
3.2.1
- Visual Studio 2015 Community Edition
- My
hxcs
fork:haxelib git hxcs https://github.com/skial/hxcs.git fd_plugin_dll
If you installed the dependencies to their default locations
you should be set and able to type haxe build.hxml
.
If you installed Visual Studio to an alternative location, you will need
to open the build.hxml
file and update the invalid paths.
Also, if you have to, update the paths to the listed -net-lib
.
If the dll
is built with -debug
, then its possible this error can appear.
Only one usage of each socket address (protocol/network address/port) is normally permitted
at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Bind(EndPoint localEP)
at FlashConnect.XmlSocket..ctor(String address, Int32 port)