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This proposal aims to reduce the impact metaknowledge has on the game by shifting it from being a rules-enforced system to a mechanics-enforced system. This will reduce ambiguity for what constitutes a rulebreak, reduce admin workload and better align player knowledge with character knowledge. The proposal identifies 5 "problems" currently in the game where knowledge about the game is restricted via rules enforcement, and suggests changes that allow players to possess and act upon the knowledge while making it harder to do so without proper justification. The important part of the proposal is the identification of issues and attempts to solve them; the particulars of a specific solution (e.g. the damage proposed in the "Implant Problem") is malleable based on feedback. --------- Co-authored-by: Kara <lunarautomaton6@gmail.com>
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