Skip to content

Spark AR filter, rigged 3D model of faceMesh, script for attaching joints to face landmarks.

Notifications You must be signed in to change notification settings

spezialis/spark-ar-landmarks

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

9 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

spark-ar-landmarks

====================

This repository contains a Spark AR project with:

  • a patch that connect green planes to the landmarks positions

To create the joints I used this image as reference.

  • the .fbx file of the 3D rigged faceMesh (the original file can be fund here) and the scrip for the landmarks. Please note that only the mouth was quickly weight paint by me. The rest is automatic weight paint by Maya.

Before importing the 3D rigged model to Spark AR is important to unparent all joints, and bind skin to multy-selected unparented joints.

Probably with a better paint weight job better resul can be achieved. This image shows how the basic faceMesh from Sparks looks better than my pour rigging.

About

Spark AR filter, rigged 3D model of faceMesh, script for attaching joints to face landmarks.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published