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Update to newest version #4

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rlabrecque and others added 27 commits May 29, 2021 16:09
…rayError

Add if statement to SteamParamStringArray deconstructor
Fix ISteamNetworkingUtils_GetConfigValue parameter from out -> ref (#441)
Update to Steamworks SDK 1.52 (#445)
- Cleaned up the metadata removing 2 un used ones and adding in the 2 missing ones
- Updated the Readme.md to instruct on install from Package Manager
Cleaned metadata & added install from Package Manager notes
and instructions to pack such package
Generate an all-in-one nuget package.
@jclemente-statespace jclemente-statespace marked this pull request as ready for review February 1, 2022 18:36
rlabrecque and others added 30 commits March 9, 2024 12:38
…ng-identity-blittable

Convert m_reserved in SteamNetworkingIdentity from a uint[] to 32 individual uints to make the type blittable/unmanaged
Add missing isteamtimeline.cs.meta for Unity
…to fix mis-generated argument pvecDescriptors
…tentdescriptors

Fix ISteamUGC_GetQueryUGCContentDescriptors
Add missing isteamgameservernetworkingmessages.cs.meta
… thanks to @zackman0010)

- Started using pszInternalCheckInterfaceVersions
- No longer initializing CallbackDispatcher if CSteamAPIContext.Init failed
- Send a custom error message via OutSteamErrMsg if CSteamAPIContext.Init failed
Fix initializing on GameServers and added InitEx for them (Fixes #632, thanks to @zackman0010)
Update RedistInstall.cs for other versions
Fix unsafe threaded access to callback registry
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