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Add a scalar constant to each single-precision floating-point strided array element, and compute the sum using extended accumulation and returning an extended precision result.
npm install @stdlib/blas-ext-base-dsapxsum
Alternatively,
- To load the package in a website via a
script
tag without installation and bundlers, use the ES Module available on theesm
branch (see README). - If you are using Deno, visit the
deno
branch (see README for usage intructions). - For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the
umd
branch (see README).
The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.
To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var dsapxsum = require( '@stdlib/blas-ext-base-dsapxsum' );
Adds a scalar constant to each single-precision floating-point strided array element, and computes the sum using extended accumulation and returning an extended precision result.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var v = dsapxsum( x.length, 5.0, x, 1 );
// returns 16.0
The function has the following parameters:
- N: number of indexed elements.
- alpha: scalar constant.
- x: input
Float32Array
. - strideX: stride length for
x
.
The N
and stride parameters determine which elements in the strided array are accessed at runtime. For example, to access every other element:
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );
var v = dsapxsum( 4, 5.0, x, 2 );
// returns 25.0
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float32Array = require( '@stdlib/array-float32' );
var x0 = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var v = dsapxsum( 4, 5.0, x1, 2 );
// returns 25.0
Adds a scalar constant to each single-precision floating-point strided array element, and computes the sum using extended accumulation and alternative indexing semantics and returning an extended precision result.
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var v = dsapxsum.ndarray( x.length, 5.0, x, 1, 0 );
// returns 16.0
The function has the following additional parameters:
- offsetX: starting index for
x
.
While typed array
views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to access every other element starting from the second element:
var Float32Array = require( '@stdlib/array-float32' );
var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var v = dsapxsum.ndarray( 4, 5.0, x, 2, 1 );
// returns 25.0
- If
N <= 0
, both functions return0.0
. - Accumulated intermediate values are stored as double-precision floating-point numbers.
var discreteUniform = require( '@stdlib/random-array-discrete-uniform' );
var dsapxsum = require( '@stdlib/blas-ext-base-dsapxsum' );
var x = discreteUniform( 10.0, -100, 100, {
'dtype': 'float32'
});
console.log( x );
var v = dsapxsum( x.length, 5.0, x, 1 );
console.log( v );
#include "stdlib/blas/ext/base/dsapxsum.h"
Adds a scalar constant to each single-precision floating-point strided array element, and computes the sum using extended accumulation and returning an extended precision result.
const float x[] = { 1.0f, -2.0f, 2.0f };
double v = stdlib_strided_dsapxsum( 3, 5.0f, x, 1 );
// returns 16.0
The function accepts the following arguments:
- N:
[in] CBLAS_INT
number of indexed elements. - alpha:
[in] float
scalar constant. - X:
[in] float*
input array. - strideX:
[in] CBLAS_INT
stride length forX
.
double stdlib_strided_dsapxsum( const CBLAS_INT N, const float alpha, const float *X, const CBLAS_INT strideX );
Adds a scalar constant to each single-precision floating-point strided array element, and computes the sum using extended accumulation and alternative indexing semantics and returning an extended precision result.
const float x[] = { 1.0f, -2.0f, 2.0f };
double v = stdlib_strided_dsapxsum_ndarray( 3, 5.0f, x, 1, 0 );
// returns 16.0
The function accepts the following arguments:
- N:
[in] CBLAS_INT
number of indexed elements. - alpha:
[in] float
scalar constant. - X:
[in] float*
input array. - strideX:
[in] CBLAS_INT
stride length forX
. - offsetX:
[in] CBLAS_INT
starting index forX
.
double stdlib_strided_dsapxsum_ndarray( const CBLAS_INT N, const float alpha, const float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );
#include "stdlib/blas/ext/base/dsapxsum.h"
#include <stdio.h>
int main( void ) {
// Create a strided array:
const float x[] = { 1.0f, -2.0f, 3.0f, -4.0f, 5.0f, -6.0f, 7.0f, -8.0f };
// Specify the number of indexed elements:
const int N = 8;
// Specify a stride:
const int strideX = 1;
// Compute the sum:
double v = stdlib_strided_dsapxsum( N, 5.0f, x, strideX );
// Print the result:
printf( "sum: %lf\n", v );
}
@stdlib/blas-ext/base/dapxsum
: adds a constant to each double-precision floating-point strided array element and computes the sum.@stdlib/blas-ext/base/dssum
: calculate the sum of single-precision floating-point strided array elements using extended accumulation and returning an extended precision result.@stdlib/blas-ext/base/sapxsum
: adds a constant to each single-precision floating-point strided array element and computes the sum.
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
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