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Return a normal number
y
and exponentexp
satisfyingx = y * 2^exp
.
npm install @stdlib/number-float32-base-normalize
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tag without installation and bundlers, use the ES Module available on theesm
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branch (see README).
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To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var normalizef = require( '@stdlib/number-float32-base-normalize' );
Returns a normal number y
and exponent exp
satisfying x = y * 2^exp
.
var toFloat32 = require( '@stdlib/number-float64-base-to-float32' );
var out = normalizef( toFloat32( 1.401e-45 ) );
// returns [ 1.1754943508222875e-38, -23 ]
By default, the function returns y
and exp
as a two-element array
.
var toFloat32 = require( '@stdlib/number-float64-base-to-float32' );
var pow = require( '@stdlib/math-base-special-pow' );
var out = normalizef( toFloat32( 1.401e-45 ) );
// returns [ 1.1754943508222875e-38, -23 ]
var y = out[ 0 ];
var exp = out[ 1 ];
var bool = ( y*pow(2, exp) === toFloat32(1.401e-45) );
// returns true
The function expects a finite, non-zero single-precision floating-point number x
. If x == 0
,
var out = normalizef( 0.0 );
// returns [ 0.0, 0 ];
If x
is either positive or negative infinity
or NaN
,
var PINF = require( '@stdlib/constants-float32-pinf' );
var NINF = require( '@stdlib/constants-float32-ninf' );
var out = normalizef( PINF );
// returns [ Infinity, 0 ]
out = normalizef( NINF );
// returns [ -Infinity, 0 ]
out = normalizef( NaN );
// returns [ NaN, 0 ]
Returns a normal number y
and exponent exp
satisfying x = y * 2^exp
and assigns results to a provided output array.
var toFloat32 = require( '@stdlib/number-float64-base-to-float32' );
var Float32Array = require( '@stdlib/array-float32' );
var out = new Float32Array( 2 );
var v = normalizef.assign( toFloat32( 1.401e-45 ), out, 1, 0 );
// returns <Float32Array>[ 1.1754943508222875e-38, -23 ]
var bool = ( v === out );
// returns true
- While the function accepts higher precision floating-point numbers, beware that providing such numbers can be a source of subtle bugs as the relation
x = y * 2^exp
may not hold.
var randu = require( '@stdlib/random-base-randu' );
var round = require( '@stdlib/math-base-special-round' );
var pow = require( '@stdlib/math-base-special-pow' );
var toFloat32 = require( '@stdlib/number-float64-base-to-float32' );
var normalizef = require( '@stdlib/number-float32-base-normalize' );
var frac;
var exp;
var x;
var v;
var i;
// Generate denormalized single-precision floating-point numbers and then normalize them...
for ( i = 0; i < 100; i++ ) {
frac = randu() * 10.0;
exp = 38 + round( randu()*6.0 );
x = frac * pow( 10.0, -exp );
x = toFloat32( x );
v = normalizef( x );
console.log( '%d = %d * 2^%d = %d', x, v[0], v[1], v[0]*pow(2.0, v[1]) );
}
#include "stdlib/number/float32/base/normalize.h"
Returns a normal number y
and exponent exp
satisfying x = y * 2^exp
.
#include <stdint.h>
float y;
int32_t exp;
stdlib_base_float32_normalize( 3.14, &y, &exp );
The function accepts the following arguments:
- x:
[in] float
input value. - y:
[out] float*
destination for normal number. - exp:
[out] int32_t*
destination for exponent.
void stdlib_base_float32_normalize( const float x, float *y, int32_t *exp );
#include "stdlib/number/float32/base/normalize.h"
#include <stdint.h>
#include <stdio.h>
int main( void ) {
float x[] = { 4.0f, 0.0f, -0.0f, 1.0f, -1.0f, 3.14f, -3.14f, 1.0e-38f, -1.0e-38f, 1.0f/0.0f, -1.0f/0.0f, 0.0f/0.0f };
int32_t exp;
float y;
int i;
for ( i = 0; i < 12; i++ ) {
stdlib_base_float32_normalize( x[ i ], &y, &exp );
printf( "%f => y: %f, exp: %" PRId32 "\n", x[ i ], y, exp );
}
}
@stdlib/number-float64/base/normalize
: return a normal numbery
and exponentexp
satisfyingx = y * 2^exp
.
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
Copyright © 2016-2024. The Stdlib Authors.