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Merge pull request #251 from stormchaserroleplaying/DrakeRyzer-patch-1
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Added Bonus Spells to Arcane Marksmen
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Barlow04 authored Apr 26, 2024
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15 changes: 15 additions & 0 deletions Talents/Wizard/Marksman/index.md
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Expand Up @@ -9,6 +9,21 @@ An Arcane Marksman studies a unique magical method of marksmanship that weaves m

Arcane Marksmen stand watch over the fringes of elven domains, keep a keen eye out for trespassers of wizard academies, and use their magic-infused ammunition to defeat the monsters of the wilds.

## Branch Features

### Bonus Spells
You gain the following bonus spells once you can cast spells of that level. Once you gain a bonus spell, you always know it and it doesn’t count against the number of spells that you know.

If you have a bonus spell that doesn’t appear on the arcane spell list, that spell is nevertheless an arcane spell for you.

| Spell Level | Spells |
|:-----------:|:------:|
| 1st | Hail of Thorns, Zephyr Strike |
| 2nd | Cordon of Arrows, Acid Arrow |
| 3rd | Conjure Barrage, Lightning Arrow |
| 4th | Elemental Bane, Freedom of Movement |
| 5th | Conjure Volley, Swift Quiver |

## Talents

| Talent | CP | Prerequisites |
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