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Added simple weapon training
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stormchaserroleplaying committed Sep 18, 2023
1 parent ca0f5b9 commit f9ca9e9
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12 changes: 10 additions & 2 deletions Equipment/Weapons/Proficiency/index.md
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Expand Up @@ -12,7 +12,7 @@ Weapons are grouped into 12 categories.
* Bows
* Crossbows
* Firearms
* Flail
* Flails
* Impact
* Improvised
* Polearms
Expand All @@ -22,7 +22,15 @@ Weapons are grouped into 12 categories.

Most people can use simple weapons effectively. These weapons include clubs, maces and other weapons that are often found in the hands of commoners.

Martial weapons, including swords, combat axes and halberds, require more specialised training. Most warriors use martial weapons, because these weapons put their fighting style and training to best use.
The character point costs for simple weapon training, expertise and mastery are summarised in the following table:

| Benefit | Character Points |
|:-------:|:----------------:|
| Simple Weapon Training | 1 |
| Simple Weapon Expertise | 5 |
| Simple Weapon Mastery | 15 |

Other weapon groups, such as swords, axes and polearms, require more specialised training. Most warriors use the weapons that put their fighting style and training to best use.

Training with a weapon allows you to roll with +1d when making an attack roll for any attack that you make with that weapon. If you make an attack roll using a weapon with which you lack proficiency, you do not add +1d to the attack roll.

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5 changes: 3 additions & 2 deletions Introduction/Creation/Advancement/index.md
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Expand Up @@ -16,10 +16,10 @@ As your character goes on adventures and overcomes challenges, they gain experie
| Skill Mastery | 25 |
| Defence Expertise | 15 |
| Spell School Expertise | 15 |
| Tool Mastery | 15 |
| Language (Native) | 15 |
| Weapon Expertise | 10 |
| Skill Expertise | 10 |
| Tool Mastery | 10 |
| Language (Native) | 10 |
| Learn an additional spell | From 5 |
| Defence Training | 5 |
| Spell School Training | 5 |
Expand All @@ -28,6 +28,7 @@ As your character goes on adventures and overcomes challenges, they gain experie
| Weapon Training | 2 |
| Skill Training | 2 |
| Increase an Attribute by 1 | From 1 |
| Simple Weapon Training | 1 |
| Subskill | 1 |
| Tool Training | 1 |
| Language (Broken) | 1 |
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1 change: 1 addition & 0 deletions Introduction/Creation/Talents/index.md
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Expand Up @@ -16,6 +16,7 @@ When creating a character, you begin play with 120 character points to spend on
| Skill Training | 2 |
| Tool Expertise | 2 |
| Language (Accented) | 2 |
| Simple Weapon Training | 1 |
| Subskill | 1 |
| Tool Training | 1 |
| Language (Broken) | 1 |
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