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Sync with main #193

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Sep 21, 2023
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26eeb6d
Removed descriptors associated with attributes
stormchaserroleplaying Sep 13, 2023
3d5728b
Added attribute descriptors
stormchaserroleplaying Sep 13, 2023
164cfc3
Changed from choose class to choose talents
stormchaserroleplaying Sep 13, 2023
071fe0b
Removed mention of class
stormchaserroleplaying Sep 13, 2023
9de843b
Moving CP costs to next page
stormchaserroleplaying Sep 13, 2023
dac086e
Added talent costs
stormchaserroleplaying Sep 13, 2023
6f30139
Added stamina
stormchaserroleplaying Sep 13, 2023
af05d4f
Moved mention of recovery die
stormchaserroleplaying Sep 13, 2023
58fdf14
Merge pull request #186 from stormchaserroleplaying/Proficiencies-and…
stormchaserroleplaying Sep 13, 2023
ce6511b
Create index.md
twclifton77 Sep 13, 2023
d58cf7f
Scout Branch
Barlow04 Sep 14, 2023
29959df
Thief Branch
Barlow04 Sep 14, 2023
677877a
Reviewed
stormchaserroleplaying Sep 14, 2023
bbd629c
Merge pull request #187 from stormchaserroleplaying/Witcher
stormchaserroleplaying Sep 14, 2023
aed0302
Reviewed
stormchaserroleplaying Sep 14, 2023
958ec25
Reviewed
stormchaserroleplaying Sep 14, 2023
f0e6af9
Merge pull request #188 from stormchaserroleplaying/Rogue-Branches
stormchaserroleplaying Sep 14, 2023
b2e4ebe
Cleric and Thief
stormchaserroleplaying Sep 14, 2023
ce8c2a4
Point Buy and ASIs
stormchaserroleplaying Sep 14, 2023
38e018a
Corrected for ASIs
stormchaserroleplaying Sep 14, 2023
abbdd4c
Fey Wanderer Branch
Barlow04 Sep 14, 2023
5d14c8c
Defence and spell school costs
stormchaserroleplaying Sep 15, 2023
b660d55
Reorganised Talents
stormchaserroleplaying Sep 15, 2023
ba034a2
Revised tool and weapon talents
stormchaserroleplaying Sep 15, 2023
2ec46b5
Added skill proficiency talents
stormchaserroleplaying Sep 15, 2023
8dc7e57
Adjusted navigation bar names
stormchaserroleplaying Sep 15, 2023
fafb716
Fixing talent tree subpages
stormchaserroleplaying Sep 15, 2023
e29abcb
Fixing talent tree children
stormchaserroleplaying Sep 15, 2023
f226b63
Fixing talent tree children
stormchaserroleplaying Sep 15, 2023
f979ef7
Started separating fighting styles
stormchaserroleplaying Sep 15, 2023
3838846
Separated disruption style
stormchaserroleplaying Sep 15, 2023
31a917b
Added the parry action
stormchaserroleplaying Sep 15, 2023
759269f
Merge pull request #189 from stormchaserroleplaying/main
stormchaserroleplaying Sep 15, 2023
0ab810a
Added CP costs
stormchaserroleplaying Sep 15, 2023
9a96248
Formatting
stormchaserroleplaying Sep 15, 2023
607a246
Merge pull request #190 from stormchaserroleplaying/Proficiencies-and…
stormchaserroleplaying Sep 15, 2023
730a01d
Added has_children
stormchaserroleplaying Sep 15, 2023
40c0d4b
Separated fighting styles
stormchaserroleplaying Sep 15, 2023
926c3f0
Revised PA and GWFS
stormchaserroleplaying Sep 16, 2023
3235438
Broke out Guerrilla FS
stormchaserroleplaying Sep 16, 2023
569cb52
Added prereqs
stormchaserroleplaying Sep 17, 2023
b4fec0b
Broke out 3 more FSs
stormchaserroleplaying Sep 17, 2023
407828c
Fixed typo
stormchaserroleplaying Sep 17, 2023
ffe199d
Broke out sharpshooter
stormchaserroleplaying Sep 17, 2023
0b61d61
Broke out fighting styles
stormchaserroleplaying Sep 17, 2023
960bed0
Finished breaking out fighting styles
stormchaserroleplaying Sep 17, 2023
4509a8e
Updated martial talents
stormchaserroleplaying Sep 17, 2023
163c1bb
Updated spellcasting prereqs
stormchaserroleplaying Sep 17, 2023
9e9a958
Updated prereqs
stormchaserroleplaying Sep 17, 2023
c72d1f1
Updated spellcasting prereqs
stormchaserroleplaying Sep 18, 2023
d2d52ea
Reorganised magic talents
stormchaserroleplaying Sep 18, 2023
b8ee494
Updated CV req
stormchaserroleplaying Sep 18, 2023
b137239
Removed obsolete class pages
stormchaserroleplaying Sep 18, 2023
ca0f5b9
Update index.md
stormchaserroleplaying Sep 18, 2023
f9ca9e9
Added simple weapon training
stormchaserroleplaying Sep 18, 2023
caf1253
Breaking out weapon groups
stormchaserroleplaying Sep 18, 2023
5c9ed2c
Broke out equipment groups
stormchaserroleplaying Sep 18, 2023
3a8921b
Update index.md
stormchaserroleplaying Sep 18, 2023
75ea030
Page order
stormchaserroleplaying Sep 18, 2023
727e508
Simple weapon training costs 2 CP
stormchaserroleplaying Sep 18, 2023
a39c35b
Refined axes
stormchaserroleplaying Sep 18, 2023
91e9efe
Update Fey Ranger
Barlow04 Sep 19, 2023
c5d3c2e
Update index.md
Barlow04 Sep 19, 2023
be0cf23
Update index.md
stormchaserroleplaying Sep 19, 2023
0021cd6
Reviewed
stormchaserroleplaying Sep 19, 2023
374b59b
Merge pull request #191 from stormchaserroleplaying/FeyRanger
stormchaserroleplaying Sep 19, 2023
ae32add
Made creation its own chapter
stormchaserroleplaying Sep 20, 2023
432c889
Added die descriptions to creation
stormchaserroleplaying Sep 20, 2023
bdfc7dc
Fixed chapter order
stormchaserroleplaying Sep 20, 2023
1d6f107
Moved spellcasting rules from classes to talents
stormchaserroleplaying Sep 20, 2023
dee2efb
Update index.md
stormchaserroleplaying Sep 20, 2023
6178d36
Removed redundant text
stormchaserroleplaying Sep 20, 2023
81385ef
Updated forest and mountain cultures
stormchaserroleplaying Sep 21, 2023
26385af
Updated hordling and wildling
stormchaserroleplaying Sep 21, 2023
5132f89
Removed free languages
stormchaserroleplaying Sep 21, 2023
1fc2a7f
Update index.md
stormchaserroleplaying Sep 21, 2023
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2 changes: 1 addition & 1 deletion Attributes/index.md
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
---
title: Attributes
has_children: true
nav_order: 2
nav_order: 3
---

# Attributes
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15 changes: 0 additions & 15 deletions Classes/ChoosingaClass/index.md

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8 changes: 0 additions & 8 deletions Classes/ClassDescriptions/index.md

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46 changes: 0 additions & 46 deletions Classes/Disciple/index.md

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36 changes: 0 additions & 36 deletions Classes/Mage/index.md

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52 changes: 0 additions & 52 deletions Classes/Multiclassing/index.md

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36 changes: 0 additions & 36 deletions Classes/Warrior/index.md

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10 changes: 0 additions & 10 deletions Classes/index.md

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16 changes: 16 additions & 0 deletions Combat/Melee/Parry/index.md
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---
title: Parry
parent: Melee Actions
grand_parent: Combat
---

# Parry
**Actions:** 1<br>
**Requirements:** You are wielding a weapon with the parry property.

You position your weapon to protect yourself. When you parry, you gain a circumstance bonus to Strength defence vs melee attacks until the start of your next turn, as described on the table below:

| Weapon Wielded In | Bonus to Strength Defence |
|:-----------------:|:-------------------------:|
| One Hand | +1 |
| Two Hands | +2 |
6 changes: 5 additions & 1 deletion Combat/Melee/Power/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,4 +8,8 @@ grand_parent: Combat
*Attack*<br>
**Actions:** 1

Before you make an attack with a melee weapon using your Strength modifier, you can choose to suffer disadvantage on the attack roll and attempt to put more of your raw strength behind a powerful blow. If the attack hits, you roll the damage dice twice and take the better result.
When you take the [Strike](https://stormchaserroleplaying.com/stormchaserRPG/Combat/Actions/Strike/) action using your Strength modifier, you can choose to take -1d to the attack roll and attempt to put more of your raw strength behind a powerful blow.

If the attack hits, you roll the damage dice twice and take the better result. Additionally, the target is [Staggered](https://stormchaserroleplaying.com/stormchaserRPG/Conditions/Staggered/) until the beginning of your next turn.

If you miss, you are [Flat-Footed](https://stormchaserroleplaying.com/stormchaserRPG/Conditions/Flatfooted/) until the beginning of your next turn.
4 changes: 2 additions & 2 deletions Combat/Melee/Raise/index.md
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Expand Up @@ -6,6 +6,6 @@ grand_parent: Combat

# Raise Shield
**Actions:** 1<br>
**Requirements:** You are wielding a shield.
**Requirements:** You are wielding an item with the shield property.

You position your shield to protect yourself. When you have Raised a Shield, you gain its listed circumstance bonus to Strength and Dexterity defence vs melee and ranged attacks. Your shield remains raised until the start of your next turn.
You position your shield to protect yourself. When you have raised a shield, you gain its listed circumstance bonus to Strength and Dexterity defence vs melee and ranged attacks. Your shield remains raised until the start of your next turn.
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