Added Unity Burst Job support for LibNoise.Unity.
See the Example Project.
- ~3x speed boost on my computer using Burst parallel jobs
- Supports all LibNoise modules except for Cache, Curve, and Terrace
- Generate noise as texture for procedural generation heightmap
Replace all "using LibNoise".* with "using BurstLibNoise".* Remember to call Noise2D's Dispose method at the end. Modules descriptions can be found here.