The fast global non-rigid registration algorithm for our 360 degree object reconstruction system
Please cite this work if you make use of our system in any of your own endeavors:
- Online Global Non-rigid Registration for 3D Object Reconstruction Using Consumer-level Depth Cameras (video) , Jiamin Xu, Weiwei Xu, Yin Yang, Zhigang Deng, Hujun Bao, PG '18
- Windows 7/10 with Visual Studio 2015
- [OpenCV >= 3.2] (https://opencv.org/)
- [QT >= 5] (https://www.qt.io/)
- [OpenGL]
- [GLM]
- [CUDA >= 8.0] (https://developer.nvidia.com/cuda-downloads)
- [FLANN] (http://www.cs.ubc.ca/research/flann)
- [Eigen] (http://eigen.tuxfamily.org)
Note: The FLANN library should be modified as in KNearestPoint.h
Link for a package containing all libraries: https://pan.baidu.com/s/1eSCdcseHjDjJfH4Dy3EDaA
Passward: ixub