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Releases: sverx/PSGlib

the 'official' PSGlib 1.2 - bugfix 1

16 Feb 14:19
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the "nothing is as good as creating a release to finally find a bug" release

this fixes a problem with PSGResume that went unnoticed for years.

the 'official' PSGlib 1.2

15 Feb 09:11
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the (now mature) PSGlib 1.2

Adding features for what will be v1.2.0

06 Jun 11:44
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Differences from v1.0:

  • no more clashing between noise and third wave channels when one is allocated to music and the other to SFX
  • PSG file conversion works both with VGM and VGZ files
  • PSGSetMusicVolumeAttenuation added, to handle music volume (can be used to fade-in and fade-out)
  • PSGSilenceChannels and PSGRestoreVolumes added, useful if you need to stop processing audio

the 'official' PSGlib 1.0 (please see note)

09 Jul 21:58
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From now one, expect any changes ;)

the "nasty SFX bug squashed" release

14 May 09:35
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(and I also added PSGSFXCancelLoop function to sets the currently looping SFX to no more loops)

the "everything should be more or less OK now" release

24 Mar 16:27
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PSGFrame and PSGSFXFrame calls are now separated

28 Feb 16:02
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PSGFrame and PSGSFXFrame calls are now separated, thus making it possible to switch ROM banks between background music and SFX processing.

some bugfixing of the v0.9 release

25 Feb 15:15
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Pre-release
v0.9.1

Update README.md

First public release

21 Feb 13:18
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First public release Pre-release
Pre-release
v0.9

psdecomp fixed