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Releases: tbg10101/UnityBuildScripting

3.0.0

04 Aug 22:28
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  • Updating example project to 2022.3.
  • Using cygwin64 as the default cygwin name.
  • Adding additional logging around pipeline step execution failures.

2.0.1

24 Jun 00:00
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Adding package metadata.

2.0.0

01 Apr 21:11
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  • Adding simple WebGL pipeline.
  • Adding simple Android pipeline.
  • Removing some extra files from the example project.
  • Consecutive main thread pipeline steps are now grouped so other pipelines' steps can't be interleaved with them.
  • Existing simple pipelines now set some common settings.
  • Steam pipelines now take Steam credentials/CLI paths as constructor parameters instead of needed to set static fields.
  • Running a build pipeline now restores the original editor target platform.

1.0.0

06 Mar 01:48
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Initial release with support for standalone platforms and Steam publishing.