C/C++, Game Development. Swift, macOS/iOS.
- Boston, MA
- www.thomasfoster.org
- @TeaFoss
Pinned Loading
-
Labyrinth
Labyrinth PublicA bare-bones clone of the Wolfenstein 3D engine (id Software, 1992) with some non-Euclidian weirdness. Learning project that might turn into something real one day.
C
-
-
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.