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Setup CI

Setup CI #8

Triggered via pull request January 3, 2024 19:56
@thatbakamonothatbakamono
synchronize #1
ci
Status Success
Total duration 11m 14s
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ci.yml

on: pull_request
Matrix: build
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20 warnings
build (Debug): DelusionSharp/Script.cs#L10
Field 'Script._entity' is never assigned to, and will always have its default value null
build (Debug): DelusionSharp/Entity.cs#L7
Field 'Entity._id' is never assigned to, and will always have its default value
build (Debug): DelusionSharp/Script.cs#L10
Field 'Script._entity' is never assigned to, and will always have its default value null
build (Debug): DelusionSharp/Entity.cs#L7
Field 'Entity._id' is never assigned to, and will always have its default value
build (Debug): thirdparty/glm/glm/detail/type_vec2.hpp#L49
nonstandard extension used: nameless struct/union
build (Debug): thirdparty/glm/glm/detail/type_vec2.hpp#L50
nonstandard extension used: nameless struct/union
build (Debug): thirdparty/glm/glm/detail/type_vec2.hpp#L51
nonstandard extension used: nameless struct/union
build (Debug): thirdparty/ffmpeg/libavutil/include/libavutil/common.h#L209
'return': conversion from 'int' to 'uint8_t', possible loss of data
build (Debug): thirdparty/ffmpeg/libavutil/include/libavutil/common.h#L220
'return': conversion from 'int' to 'int8_t', possible loss of data
build (Debug): thirdparty/ffmpeg/libavutil/include/libavutil/common.h#L231
'return': conversion from 'int' to 'uint16_t', possible loss of data
build (Release): DelusionSharp/Script.cs#L10
Field 'Script._entity' is never assigned to, and will always have its default value null
build (Release): DelusionSharp/Entity.cs#L7
Field 'Entity._id' is never assigned to, and will always have its default value
build (Release): DelusionSharp/Script.cs#L10
Field 'Script._entity' is never assigned to, and will always have its default value null
build (Release): DelusionSharp/Entity.cs#L7
Field 'Entity._id' is never assigned to, and will always have its default value
build (Release): thirdparty/glm/glm/detail/type_vec2.hpp#L49
nonstandard extension used: nameless struct/union
build (Release): thirdparty/glm/glm/detail/type_vec2.hpp#L50
nonstandard extension used: nameless struct/union
build (Release): thirdparty/glm/glm/detail/type_vec2.hpp#L51
nonstandard extension used: nameless struct/union
build (Release): thirdparty/ffmpeg/libavutil/include/libavutil/common.h#L209
'return': conversion from 'int' to 'uint8_t', possible loss of data
build (Release): thirdparty/ffmpeg/libavutil/include/libavutil/common.h#L220
'return': conversion from 'int' to 'int8_t', possible loss of data
build (Release): thirdparty/ffmpeg/libavutil/include/libavutil/common.h#L231
'return': conversion from 'int' to 'uint16_t', possible loss of data