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Releases: thatlonelybugbear/automated-conditions-5e

System 3.3.1 and Russian translation

30 Jul 10:22
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3.3.1 prerelease

28 Jul 00:02
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3.3.1 prerelease Pre-release
Pre-release

PRERELEASE

  • v3.3.1 system compatibility bump
    • not fully tested, make backups and keep it in mind
    • report any issues.

AC5e now speaks Italian

09 Jul 09:59
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New Contributors

Exhaustion shenanigans

06 Jul 15:51
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What's changed

  • Closes #137 - Exhaustion for Death Saves is always Enabled.

Bump to 3.2.1 and v12

18 Jun 13:05
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v11.315321.1

Update module.json

Shields exist too...

07 May 17:57
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  • Closes #125 - implement checks for non-proficient equipped shields, allowing for these to alter relevant rolls (like Armor already does).

MidiQOL flags are back!

22 Apr 13:59
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Respect others!

15 Apr 23:00
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Full Changelog: v11.315312.4...v11.315312.5

Expanded Conditions and Nearby Foes adjustments.

14 Apr 05:34
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What's changed.

  • Closes #94, adding Dodging and Hiding automation.
  • Closes #104, adding a setting for switching off Nearby Foe automation (also adjusted disposition requirements to be of the opposite type, friendly vs hostile).
  • Closes #106, removing some eval() calls.

Armor again... and translation updates

13 Apr 01:08
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What's Changed

  • Update pt-BR.json by @Kharmans in #101
  • Closes once more #77, fixing the armor issues, once and for all 🤞