THIS IS A FORK OF THIS, NOT MY MOD.
- HV control transformer (read wiki)
- Varistor (read wiki)
- Retifier valve (wiki soon)
- 2 digits energy meter
- Valve fabricator multiblock
- More thinghs to mechanical multiblock (Maybe in/out of rotational energy of IE (or maybe from IT addon), or pneumaticraft air)
- MAYBE: Tesla Tower (Massive tesla coil with cool uses like energy transmission, or to summom lightning HAHAHA)
- More thinghs related to valves (A fusor (only decorative and/or can light a big area, or maybe to transform H in He) Sound related thinghs (an musical instrument that use energy and is controled with redstone to tones/time(to use control panels)) Neon tubes (A cool way to light thinghs, but we already have IE's fluorecent tubes)).
- thiago1255 (modify the mod)
- This team that made the original mod
- Immersive engineering team for api and some examples
- The textures and models are partially modified IE resources and partially made by thiago1255, malte0811 and C8H8O4.
An addon for Immersive Engineering. Some features, like the EU-transmitting IE-style wires the mod is named after, will only be enabled if IC2 is installed. All devices added by IndustrialWires can run of IC2 EU as well as ForgeEnergy/RF.
The features can be split into to groups: IC2 compat and HV/electronics stuff
- IC2 compat:
- IE style wires that transmit EU. Check the manual for recipes
- Lossy converters between IE's rotational energy (windmills, watermills) and IC2's kinetic energy
- HV/electronics:
- Control panels
- Jacob's ladders. They don't do anything useful apart from looking nice (Shown in the control panel video)
- Marx generators. Ore processing using lightning/high voltage. You need to do a little bit of math to use it for that, but you can still use it to kill things/people without doing any!
The textures and models are partially modified IE resources and partially made by C8H8O4 or me.