v3.2.0 #1507
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Unity Tests | |
on: [pull_request] | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }} | |
cancel-in-progress: true | |
jobs: | |
unity-tests: | |
name: ${{ matrix.unity.major }}-${{ matrix.configuration.name }}-${{ matrix.objectPooling.name }}-${{ matrix.testMode.name }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
testMode: | |
- { | |
name: Editor, | |
value: PlayMode, | |
} | |
- { | |
name: Standalone, | |
value: Standalone, | |
} | |
# Not testing WebGL as unity-test-runner does not support it. | |
#- { | |
# name: WebGL, | |
# value: WebGL, | |
# buildTargetId: 13 | |
# } | |
configuration: | |
- { | |
name: Release, | |
symbol: PROTO_PROMISE_DEBUG_DISABLE | |
} | |
- { | |
name: Debug, | |
symbol: PROTO_PROMISE_DEBUG_ENABLE | |
} | |
objectPooling: | |
- { | |
name: Pool_Enabled, | |
symbol: PROTO_PROMISE_POOL_ENABLE | |
} | |
- { | |
name: Pool_Disabled, | |
symbol: PROTO_PROMISE_POOL_DISABLE | |
} | |
# Editor uses 2018 to test netstandard2.0 in Mono. | |
# Standalone uses 2019 and 2023 to test IL2CPP with netstandard2.0 and netstandard2.1. | |
unity: | |
- { | |
major: 2018, | |
version: 2018.4.36f1, | |
} | |
- { | |
major: 2019, | |
version: 2019.4.40f1, | |
} | |
- { | |
major: 2023, | |
version: 2023.1.0f1, | |
} | |
exclude: | |
# DEBUG mode forces pooling disabled. | |
- { | |
configuration: { name: Debug }, | |
objectPooling: { name: Pool_Enabled } | |
} | |
# Editor tests only run in 2018.4 to keep CI times down. | |
- { | |
testMode: { name: Editor }, | |
unity: { major: 2019 } | |
} | |
- { | |
testMode: { name: Editor }, | |
unity: { major: 2023 } | |
} | |
# Standalone with IL2CPP can only be built with 2019.4+ (unity-builder docker images constraint). | |
- { | |
testMode: { name: Standalone }, | |
unity: { major: 2018 } | |
} | |
include: | |
# id 1 for old Unity versions, Standalone for new Unity versions. | |
# This is hard-coded for Standalone, since we can't run WebGL tests in CI. | |
- unity: { major: 2018 } | |
buildTargetId: 1 | |
- unity: { major: 2019 } | |
buildTargetId: 1 | |
- unity: { major: 2023 } | |
buildTargetId: standalone | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
- name: Copy Project Settings | |
run: cp -a .github/unityci/Unity_${{ matrix.unity.major }}_Settings/. ProtoPromise_Unity/ | |
- name: Rewrite ProjectSettings | |
run: | | |
DefineOriginal=" scriptingDefineSymbols: {}" | |
DefineReplace=" scriptingDefineSymbols: \\n ${{ matrix.buildTargetId }}: ${{ matrix.configuration.symbol }};${{ matrix.objectPooling.symbol }}" | |
sed -i "{s/$DefineOriginal/$DefineReplace/g}" ProtoPromise_Unity/ProjectSettings/ProjectSettings.asset | |
# Linux IL2CPP builds consume extra disk space, so we free up some disk space to prevent the build from failing. | |
- name: Delete Extra ProjectSettings | |
run: rm -r -f .github/unityci | |
if: matrix.testMode.name == 'Standalone' | |
- uses: jlumbroso/free-disk-space@v1.3.1 | |
if: matrix.testMode.name == 'Standalone' | |
- name: Run tests | |
id: tests | |
uses: game-ci/unity-test-runner@v4 | |
env: | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE_2018_4_36F1_UBUNTU }} | |
with: | |
projectPath: ProtoPromise_Unity | |
testMode: ${{ matrix.testMode.value }} | |
unityVersion: ${{ matrix.unity.version }} | |
timeout-minutes: 180 | |
- uses: dorny/test-reporter@main | |
if: always() | |
with: | |
name: unity-test-results-${{ matrix.unity.major }}-${{ matrix.testMode.name }}-${{ matrix.configuration.name }}-${{ matrix.objectPooling.name }} | |
path: 'artifacts/*.xml' | |
reporter: dotnet-nunit | |
- uses: actions/upload-artifact@v4 | |
if: always() | |
with: | |
name: unity-test-results-${{ matrix.unity.major }}-${{ matrix.testMode.name }}-${{ matrix.configuration.name }}-${{ matrix.objectPooling.name }} | |
path: artifacts |