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Update README.md
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Improved wording around Source Engine.
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timfox authored May 4, 2024
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# PvPvG (Player vs. Player vs. Ghost)
An experimental idea where players can affect the game world or other players as ghosts after death. As ghosts, players can set traps, influence environmental hazards, and provide buffs/debuffs.

[![GitHub Actions Status](https://github.com/nillerusr/source-engine/actions/workflows/build.yml/badge.svg)](https://github.com/nillerusr/source-engine/actions/workflows/build.yml) [![GitHub Actions Status](https://github.com/nillerusr/source-engine/actions/workflows/tests.yml/badge.svg)](https://github.com/nillerusr/source-engine/actions/workflows/tests.yml)


Running on [Source1](https://developer.valvesoftware.com/wiki/Source):

Source is a 3D game engine developed by Valve.
[Source](https://developer.valvesoftware.com/wiki/Source) is a 3D game engine developed by Valve.
This Android port is a fork of nillerusr's version for Non-Commercial use.
The game concept "PvPvG", prototype, and assets are Copyright of Tim Fox.

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