Raytracing is deprecated, welcome to raymarching! This raytracing-like technique of rendering 3D environments is special in many ways and introduces effects that could not be done with normal raytracing before including body interpolation (Last Image).
This application features an easy-to-use GUI that gives you all the power needed including a 3D-FPV-Flycamera to steer around with.
Basic Reflections affecting 2 Spheres: Repeating Space to create infinite Spaces: Rendering complex fractals with infinite Precision (More cooming in the future!): Roughness affecting reflections (adjustable): Multi-Body-Interpolation: