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Release V2
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tinymins committed Jul 25, 2014
1 parent 5adc69c commit 19530dd
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion ScreenShot/src/MY_ScreenShot.lua
Original file line number Diff line number Diff line change
Expand Up @@ -169,4 +169,4 @@ end
MY.Game.AddHotKey("MY_ScreenShot_Hotkey", _L["shotscreen"], function() MY_ScreenShot.ShotScreen((MY_ScreenShot.GetConfig('bAutoHideUI') and MY_ScreenShot.Const.HIDE_UI) or nil) end, nil)
MY.Game.AddHotKey("MY_ScreenShot_Hotkey_HideUI", _L["shotscreen without ui"], function() MY_ScreenShot.ShotScreen(MY_ScreenShot.Const.HIDE_UI) end, nil)
MY.Game.AddHotKey("MY_ScreenShot_Hotkey_ShowUI", _L["shotscreen with ui"], function() MY_ScreenShot.ShotScreen(MY_ScreenShot.Const.SHOW_UI) end, nil)
MY.RegisterPanel( "ScreenShot", _L["screenshot helper"], "UI/Image/Minimap/Minimap.UITex|197", {255,127,0,200}, { OnPanelActive = _MY_ScreenShot.OnPanelActive, OnPanelDeactive = _MY_ScreenShot.OnPanelDeactive } )
MY.RegisterPanel( "ScreenShot", _L["screenshot helper"], "UI/Image/UICommon/Commonpanel.UITex|9", {255,127,0,200}, { OnPanelActive = _MY_ScreenShot.OnPanelActive, OnPanelDeactive = _MY_ScreenShot.OnPanelDeactive } )

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