1.8
This is the first release of Brogue: Community Edition! This update focuses on
addressing the most common community complaints with 1.7.5 -- most notably,
the balancing of allies. However, there are many other changes which we hope
will improve the game.
Gameplay changes
- Wands of empowerment are now guaranteed to spawn in early vaults
- Wands of empowerment have been strengthened to a middle-ground between
their 1.7.4 and 1.7.5 versions - Wands of empowerment no longer increase the target's health regeneration rate
- The frequencies of various special ally-related rooms have been reverted
to their 1.7.4 values - Captive allies have been made more common
- Wands of plenty now reduce the the maximum health of the target and its
clone by 50% - Hidden doors and levers are now revealed when attempting to move into
them. (This addresses an issue where players had to waste turns taking
damage when trapped up against an obvious secret door by a monster) - Goblin conjurers no longer have the spear attack pattern in contradiction
with their attack message - Magic-detected cells are now described with "you remember seeing here"
when the item has been seen - Changed the creatures hit as collateral from a spear attack to be the same
as those hit by the sweep of an axe attack. (This reincludes hitting hidden
monsters)
Bug fixes
- Allies can no longer learn abilities from the spectral clones created by
armor of multiplicity - Fixed incorrect percentages in the ring of wisdom tooltip
- Excessive input during playback no longer causes long pauses
- Fixed incorrect percentage health change info in sidebar
- Low health alerts no longer show on every turn when using autopilot or
watching replays - Fixed an issue causing the damage of staffs of firebolt and lightning to
always be the average/expected value and have no variation - Fixed many more causes of out-of-sync errors
- Fixed a bug which in some cases caused traps to be generated on cells with
foliage, leading to odd behaviour - Fixed a bug which in some cases caused staffs to appear in treasure vaults
without their max charges being shown
Other changes
- The Mac version has been remade to be the same as the Windows and Linux
versions. (Unfortunately, this means it has lost some Mac-specific polish,
e.g. it is no longer an App. This will be improved in future releases) - Turning on autopilot now requires confirmation
- The "blue" player-to-monster combat information is now displayed in ally
tooltips (so you can more easily assess how much health they have) - The sidebar now displays whether a monster is carrying an item
- The maximum seed able to be input in the main menu is now the same on
all platforms (2^32 - 1 = 4294967295) - Added a
--print-seed-catalog
command line option to recreate the seed
catalog - Various minor UI tweaks and bug fixes
Errata
- To disable Gatekeeper prompts on Mac, you should run
sudo spctl --master-disable
; not with--master-enable
as the README states.